The Divine Order does not negotiate and does not forgive — it corrects. To the Order the corruption of the world is not evil so much as incorrect, and incorrect things must be set right. This makes them the Iron Covenant’s uneasy allies: humans have learned that the Order’s protection comes with edits.
Their champions enforce judgment: the Paladin holds sacred ground, the Divine Mage answers from range, and the Inquisitor marks the guilty and executes the sentence.